AI Insights · Timothy · July 2022
Performance of Top 5 Waifu Games on Unified Platform in Latin America in Q2 2022
Explore the performance metrics of the top 5 Waifu games in Latin America during Q2 2022, including trends in weekly downloads, revenue, and active users.
In the second quarter of 2022, the top 5 Waifu games in Latin America demonstrated varied performance metrics across unified platforms, with notable trends in weekly downloads, revenue, and active users.
Honkai Impact 3rd from COGNOSPHERE PTE. LTD. saw a significant increase in weekly revenue, peaking at approximately $57.5K in the week of May 23. Weekly downloads also showed a notable rise, reaching 33K in the final week of June. The game's weekly active users fluctuated, peaking at around 186K in mid-April before stabilizing at 180.8K by the end of the quarter.
Yostar Limited's Azur Lane experienced a varied revenue trend, with a high of $30K in the week of May 30. Weekly downloads were relatively stable, with a peak at 15.9K in mid-April. The game maintained a consistent number of active users, reaching a high of 39.7K in early June.
Super Planet's Sword Master Story showed an upward trend in revenue, peaking at $4.7K in early May. Weekly downloads surged in late April, reaching 23.9K, before declining towards the end of the quarter. Active users mirrored the download trend, peaking at 37K in early May.
KonoSuba: Fantastic Days by Sesisoft had a notable increase in weekly revenue, peaking at $7.8K in mid-June. Weekly downloads were consistent, with a high of 6.2K in late May. The game maintained steady active user numbers, peaking at 34.6K at the end of March.
Crypto Ball Z from JOYCITY Corp. experienced a strong start in revenue, peaking at $2.5K in mid-May. However, weekly downloads saw a rapid decline, starting at 29.7K in early May and dropping to negligible numbers by mid-June.
These insights are derived from Sensor Tower's comprehensive data. For more detailed analysis and trends, visit Sensor Tower.